Creatures: Keepers journal achievements
The Keepers asked for help and nature answered their call. Can be found here: • Randomized Dungeons
The Keepers asked for help and nature answered their call. Can be found here: • Randomized Dungeons
Warrior initiates, striving to prove themselves to the tribe. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Dynamic Camps • Expeditions
Proven warriors with an unbending will and determination. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Dynamic Camps • Expeditions
Feared warriors and trusted leaders. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Expeditions
Apprentice hunters with a knack for hitting their targets from great distances. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Dynamic Camps • Expeditions
Skilled hunters with impeccable skill and aim. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Dynamic Camps • Expeditions
Only those who return from hunts thought almost impossible can reach the heights of their prowess and renown. Can be found here: • Open World • Static Dungeons
Already living for some centuries, they are still young in the eyes of other giants. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Expeditions
They've lived through a great deal of what humans call history and are menacing foes. Their steps can be felt from great distances. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Dynamic Camps • Worldboss Territories
Ancient Giants are known to have skin as hard as stone, and may slumber for centuries. Walking mountains, they are a force to be reckoned with and their steps may even crack the very ground they walk on. Can be found here: • Open World • Randomized Dungeons • Static Dungeons
Each tribe has their own druid who acts as an advisor and well of knowledge. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Dynamic Camps • Expeditions
They visited many of the sacred spots of the keepers, and joined many of their seasonal rituals. Can be found here: • Open World • Randomized Dungeons • Static Dungeons • Dynamic Camps
Leaders of rituals, and wells of wisdom to other druids and their tribes. Can be found here: • Open World • Randomized Dungeons • Expeditions • Worldboss Territories
Loyal companions to the Keepers that raised them. Can be found here: • Randomized Dungeons • Static Dungeons • Worldboss Territories
Caves are complex ecosystems in themselves, and some Keepers tend to them devotedly. Can be found here: • Randomized Dungeons • Expeditions
Some learned to commune with spirits beyond the realm of the living. Can be found here: • Randomized Dungeons
Protectors of their tribes. Can be found here: • Randomized Dungeons • Static Dungeons • Worldboss Territories
Revered female giants with a strong connection to the earth and nature itself. Can be found here: • Open World with Tracking • Randomized Dungeons • Static Dungeons
Only a few Keepers grow large and skilled enough to take on mammoths single-handedly. But if successful, the clan will honor the hunter and feast for months on end. Some whisper that such a feat is, in fact, impossible without the aid of inscribed Spirit Magic. Can be found here: • Ancient Lands • Dragon Sanctuary
As manifestations of Spirit Magic, Ancient Ghostlights are believed to be fragments of the Soul Streams that guard and protect them from any disturbances. Some Keepers even seem to recognize traits of long-gone ancestors in their behavior. Can be found here: • Ancient Lands • Dragon Sanctuary
Producing even a single tone from this ancient horn requires lungs the size of a human child. Being able to play it takes decades of dedicated practice and a deep connection to the Soul Streams. Not without reason does the sound of the war horn awaken in its audience the power of centuries past. Can be found here: • Ancient Lands • Dragon Sanctuary
Connecting with the Soul Streams is one thing; weaving their magic into reality is quite another. A practice that had been abandoned and shunned for centuries now reawakens, driven by the urge for change and a longing for the lost and forgotten. Can be found here: • Ancient Lands • Dragon Sanctuary
Strong-willed and determined to convince the Keepers to undo the petrification of the Dragons, Maeve has risen as the leader of the Ashborn, with visions foretelling the return of the Keepers to a time when humans would cower rather than spread across Albion. Can be found here: • Dragon Sanctuary
Some female giants are chosen to become Earthmothers. A manifestation of the earth, they are considered a good omen, heralding the arrival of healthy children, the end of disease, and an explosion of wildlife. Can be found here: • Randomized Dungeons • Worldboss Territories