Great Nature Staff

Elder's Great Nature Staff

Destiny Board

Destiny BoardT4T5T6T7T8
SpecializationGreat Nature Staff Combat Specialist
Per specialization level+0.2 Bonus to Item Power for all Nature Staffs +2 Specialization Bonus to Item Power for Great Nature Staffs
Unlocked atNature Staff Fighter level 1Nature Staff Fighter level 10Nature Staff Fighter level 30Nature Staff Fighter level 60Nature Staff Fighter level 100

Local Production Bonuses

Thetford
+15% Crafting Bonus
Merlyn's Rest
+15% Crafting Bonus

Every city also gives a Basic Crafting Bonus of 18% (not on islands).

Market prices

West server · Normal
MarketLowest sell orderHighest buy orderAvg sale price (7d)Items sold (7d)
Bridgewatch
Caerleon
Fort Sterling
Lymhurst
Martlock
Thetford
Brecilien
Black Market

Player-uploaded data from the Albion Online Data Project. Order ages show when each price was last seen. Avg sale price is what items actually sold for over the last 7 days, weighted by how many sold.

Abilities13

At 1,100 item power
Q
  • Rejuvenation

    Heal

    Renew the targeted ally's strength, applying one Rejuvenation Charge. Each Rejuvenation Charge restores 158 Health over 8s and increases other allies' Defense vs. mobs by 5% (stacks up to 3 times). If the target already has 3 Rejuvenation Charges, all charges will be consumed and you restore 22 Energy.

    Rejuvenation stats
    EnergyCastRangeCooldown
    90s11m1s
  • Thorn Growth

    Buff

    Conjure a Thorn Growth with a 3m radius at the targeted area, lasting 4s. Deals 95 magical damage (vs. players) / 76 magical damage (vs. mobs) every 0.5s (this damage cannot be reflected). Whenever the ability deals damage, it will apply one Thorns Charge to all enemies within the growth (stacks up to 5 times). Slows by 25%. The ability can be recast again within 3s up to 3 times. Thorns Charges are consumed by your Auto-Attacks and deal an additional 110 magical damage.

    Thorn Growth stats
    EnergyCastRangeCooldown
    90.4s12m3s
  • Rejuvenating Flower

    Heal

    Plant a magical flower at the targeted position, lasting 20s. An Ally walking over the flower will consume it, restoring Health and applying Rejuvenation Charges on up to 15 allies within a 5m radius based on how long the flower grew. • Time: 0s | 1.5s | 3s • Healing: 36 | 90 | 152 • Rejuvenation Charges: 1 | 2 | 3 Each Rejuvenation Charge restores 158 Health over 8s and increases other allies' Defense vs. mobs by 5% (stacks up to 3 times).

    Rejuvenating Flower stats
    EnergyCastRangeCooldown
    190s15m2.5s
W
  • Brambleseed

    Damage

    Throw seeds along a 16m long line in targeted direction, dealing 170 magical damage. After a 0.7s delay brambles will grow along the line, dealing 511 magical damage. Throws all enemies hit in the air for 0.4s.

    Brambleseed stats
    EnergyCastRangeCooldown
    320.25s16m10s
  • Revitalize

    Heal

    Revitalize the targeted ally, restoring 171 Health and 25 Energy every 1s, while channeling for 3s (taking damage reduces the channel time). Each 1s channeled costs 13 Energy.

    Revitalize stats
    EnergyCastChannelRangeCooldown
    630s3s11m7s
  • Protection of Nature

    Buff

    Grant nature's protection to a targeted ally, increasing the ally's damage resistances by 59 and Healing Received by 40% for 6s.

    Protection of Nature stats
    EnergyCastRangeCooldown
    380s11m15s
  • Cleanse Heal

    Heal

    Revitalize up to 10 allies in a 4m radius of the targeted position, healing them based on the number of Rejuvenation Charges on them. Cleanses all Crowd Control effects and debuffs (except damage over time effects; can be used while stunned or silenced). • Rejuvenation Charges: 0 | 1 | 2 | 3 • Heal: 139 | 171 | 225 | 289 Consumes one Rejuvenation Charge from the target.

    Cleanse Heal stats
    EnergyCastRangeCooldown
    280s11m20s
  • Rejuvenating Breeze

    Heal

    Release a Rejuvenating Breeze from the targeted ally, increasing the target's damage resistances by 94 for 2s. The breeze hits up to 20 allies within a 15m radius around the target. All allies hit receive the same number of Rejuvenation Charges as the targeted ally has. Each Rejuvenation Charge restores 158 Health over 8s and increases other allies' Defense vs. mobs by 5% (stacks up to 3 times).

    Rejuvenating Breeze stats
    EnergyCastRangeCooldown
    470s9m15s
E
  • Living Armor

    Buff

    Protect the targeted ally with Living Armor, restoring 141 Health and increasing their damage resistances by 38 for 4s. Whenever the target receives direct damage, they will restore 86 Health.

    Living Armor stats
    EnergyCastRangeCooldown
    500s11m15s
Passive
  • Adrenaline Driven Charity

    After every 4 spells cast, increase your Healing Cast by 20% for 3s.

  • Energetic

    Each Auto-Attack restores 4 Energy.

  • Calmness

    After every 5 spells cast increase your damage resistances by 71 for 3s.

  • Hit and Run

    After every 6 spells cast, increase your Move Speed by 20% for 3s.

Stats & item power

Stats at .0, normal quality
Attack speed
1.35
Attack range
9

Same at every tier.

TierIPIP .1IP .2IP .3IP .4Ability powerAttack damageWeightDurability
T4 Adept's Great Nature Staff7008009001,0001,100222416.812,706
T5 Expert's Great Nature Staff8009001,0001,1001,2002424410.119,059
T6 Master's Great Nature Staff9001,0001,1001,2001,3002654815.228,588
T7 Grandmaster's Great Nature Staff1,0001,1001,2001,3001,4002895322.842,882
T8 Elder's Great Nature Staff1,1001,2001,3001,4001,5003155834.264,324

Item power by quality

Item power by qualityT4T5T6T7T8
Normal7008009001,0001,100
Good7208209201,0201,120
Outstanding7408409401,0401,140
Excellent7608609601,0601,160
Masterpiece8009001,0001,1001,200

Base (.0) item power; the quality bonus is the same at every enchantment level. Crafting gives Normal 68.9%, Good 25%, Outstanding 5%, Excellent 1%, Masterpiece 0.1% before quality bonuses.

Equipment

Can be awakened
From T4.4
Awakening cost
6,000,000 silver, 100 × Siphoned Energy, 100 × Avalonian Energy
Awakened traits
3
Hands
Two-handed
Attack type
Magic
Overcharge
Can be overcharged

Enchanting

EnchantingT4T5T6T7T8
Upgrade to .1384 × Adept's Rune384 × Expert's Rune384 × Master's Rune384 × Grandmaster's Rune384 × Elder's Rune
Upgrade to .2384 × Adept's Soul384 × Expert's Soul384 × Master's Soul384 × Grandmaster's Soul384 × Elder's Soul
Upgrade to .3384 × Adept's Relic384 × Expert's Relic384 × Master's Relic384 × Grandmaster's Relic384 × Elder's Relic
Materials

Crafting recipe

Focus cost with no specialization
RecipeIngredientsFocus
T41,715
T4.13,001
T4.25,252
T4.39,191
T4.416,085
T53,001
T5.15,252
T5.29,191
T5.316,085
T5.428,148
T65,252
T6.19,191
T6.216,085
T6.328,148
T6.449,260
T79,191
T7.116,085
T7.228,148
T7.349,260
T7.486,205
T816,085
T8.128,148
T8.249,260
T8.386,205
T8.4150,858

Dropped by1,206

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