Forcepulse Bracers
Elder's Forcepulse Bracers
Destiny Board
| Destiny Board | T4 | T5 | T6 | T7 | T8 |
|---|---|---|---|---|---|
| Specialization | Forcepulse Bracer Combat Specialist | ||||
| Per specialization level | +0.03 Bonus to Item Power for all Warrior Weapons and Offhands +2 Specialization Bonus to Item Power for Forcepulse Bracers | ||||
| Unlocked at | War Gloves Fighter level 1 | War Gloves Fighter level 10 | War Gloves Fighter level 30 | War Gloves Fighter level 60 | War Gloves Fighter level 100 |
Local Production Bonuses
- Caerleon
- +15% Crafting Bonus
- Arthur's Rest
- +15% Crafting Bonus
Every city also gives a Basic Crafting Bonus of 18% (not on islands).
Market prices
West server · Normal| Market | Lowest sell order | Highest buy order | Avg sale price (7d) | Items sold (7d) |
|---|---|---|---|---|
| Bridgewatch | ||||
| Caerleon | ||||
| Fort Sterling | ||||
| Lymhurst | ||||
| Martlock | ||||
| Thetford | ||||
| Brecilien | ||||
| Black Market | ||||
Player-uploaded data from the Albion Online Data Project. Order ages show when each price was last seen. Avg sale price is what items actually sold for over the last 7 days, weighted by how many sold.
Abilities13
At 1,200 item power
Create Opening
DamageCombine up to two abilities. The combo resets after 1.25s. 1st Create Opening: Attack the targeted enemy, dealing 317 physical damage. 2nd Exploit Opening: Deals 317 physical damage. Decreases damage resistances of the target by 38 for 3s.
Create Opening stats Energy Cast Range Cooldown 1st 5 0s 2.5m 0s 2nd 5 0s 2.5m 3s 
Dragon Leap
DamageCombine up to two abilities. The combo resets after 1.5s. 1st Dragon Leap: Dash towards the targeted position and kick all enemies, dealing 376 physical damage within a 2.5m radius. Hitting at least one enemy enables the next combo ability. 2nd Dragon Punch: Leap towards the targeted position. Deals 277 physical damage to all enemies within a 2.5m radius. Throws all enemies hit into the air for 0.5s.
Dragon Leap stats Energy Cast Range Cooldown 1st 12 0s 4m 0.5s 2nd 12 0s 4.5m 7s 
Fleet Footwork
DamageCombine up to two abilities. The combo resets after 2s. 1st Roundhouse Kick: Kick all enemies in a cone in the targeted direction, dealing 309 physical damage. 2nd Cross Step: Dash towards the targeted position, increasing your damage resistances by 64 while dashing. Increases your Auto-Attack Damage by 125% for 5s.
Fleet Footwork stats Energy Cast Range Cooldown 1st 12 0s 5m 0s 2nd 16 0s 6m 4s 
Shockwave
DamageCombine up to two abilities. The combo resets after 2.5s. 1st Shockwave: Shoot a Shockwave in the targeted direction, piercing through all enemies. Deals 463 magical damage to all enemies hit. Hitting at least one enemy enables the next combo ability. 2nd Rushdown: Dash to the first enemy hit by the Shockwave.
Shockwave stats Energy Cast Range Cooldown 1st 16 0s 13m 1s 2nd 0 0s 30m 6s

Triple Kick
Crowd controlDash towards the targeted position, repeatedly kicking all enemies you pass through. Deals 146 physical damage (vs. players) / 337 physical damage (vs. mobs) up to three times. Pulls up to 1 enemy player along with you.
Triple Kick stats Energy Cast Range Cooldown 44 0s 11m 18s 
Backhand Strike
DamageStrike in the targeted direction, knocking all enemies hit 16.79m back. Deals 257 physical damage. Knocked-back enemies that collide with the environment receive an additional 396 physical damage. Damage resistances will be decreased by 64 for 5s.
Backhand Strike stats Energy Cast Range Cooldown 10% 0s 6m 15s 
Counter
BuffCombine up to two abilities. The combo resets after 4s. 1st Counter: Enter a counter-stance while channeling for up to 1.2s (can't be interrupted). Increase your Defense by 75% for 2s. Reflects 150% of incoming damage as magical damage. If you take direct damage during that time, mark the first attacker, and enable the next combo ability. 2nd Follow Through: Dash to the marked enemy, dealing 483 physical damage in a 4m radius. Throws all enemies hit into the air for 0.76s.
Counter stats Energy Cast Channel Range Cooldown 1st 9% 0s 1.2s 0m 15s 2nd 0 0s 0s 32m 15s 
Devastating Combo
Crowd controlExecute a two-punch combo on the targeted enemy while channeling for 1s (can't be interrupted). The first punch deals 119 physical damage. Stuns for 1.1s. The second punch deals 606 physical damage. Knocks the target back by 3m.
Devastating Combo stats Energy Cast Channel Range Cooldown 59 0s 1s 2m 15s

Unstoppable Rush
BuffDash to a targeted enemy, releasing a Pulse of raw energy, dealing 170 magical damage. Decreases Max and Current Health by 3% for 5s (stacks up to 5 times). Gain 3 Pulse Charges for the next 3s. Pulse Charges release an additional Pulse with each Weapon ability or Auto-Attack. The ability can be recast within 5s, increasing its cooldown by 30s (elapsed time before recasting is refunded).
Unstoppable Rush stats Energy Cast Range Cooldown 36 0s 9m 15s

Rage
Condition: Activates every time you take damage when your Health is below 40%. Effect: Increases your damage by 15% and your Cooldown Modifier by 15% for 3s.

Rushdown
Every Auto-Attack, your Move Speed increases by 30% for 2s.

Hard to Catch
Condition: Activates when you cast your weapon's second-slot ability. Effect: Increases your damage resistances by 64 and your Crowd Control Resistance by 396 for 3s.

Fatal Fury
Every Auto-Attack, your damage increases by 1.5% for 3s (Stacks up to 12 times) On max stacks the buff can't be refreshed and will run out.
Stats & item power
Stats at .0, normal quality- Attack speed
- 2.5
- Attack range
- 1.5
Same at every tier.
| Tier | IP | IP .1 | IP .2 | IP .3 | IP .4 | Ability power | Attack damage | Weight | Durability |
|---|---|---|---|---|---|---|---|---|---|
| T4 Adept's Forcepulse Bracers | 800 | 900 | 1,000 | 1,100 | 1,200 | 279 | 36 | 6.8 | 64,324 |
| T5 Expert's Forcepulse Bracers | 900 | 1,000 | 1,100 | 1,200 | 1,300 | 304 | 40 | 10.1 | 96,485 |
| T6 Master's Forcepulse Bracers | 1,000 | 1,100 | 1,200 | 1,300 | 1,400 | 332 | 43 | 15.2 | 144,728 |
| T7 Grandmaster's Forcepulse Bracers | 1,100 | 1,200 | 1,300 | 1,400 | 1,500 | 363 | 47 | 22.8 | 217,092 |
| T8 Elder's Forcepulse Bracers | 1,200 | 1,300 | 1,400 | 1,500 | 1,600 | 396 | 52 | 34.2 | 325,638 |
Item power by quality
| Item power by quality | T4 | T5 | T6 | T7 | T8 |
|---|---|---|---|---|---|
| Normal | 800 | 900 | 1,000 | 1,100 | 1,200 |
| Good | 820 | 920 | 1,020 | 1,120 | 1,220 |
| Outstanding | 840 | 940 | 1,040 | 1,140 | 1,240 |
| Excellent | 860 | 960 | 1,060 | 1,160 | 1,260 |
| Masterpiece | 900 | 1,000 | 1,100 | 1,200 | 1,300 |
Base (.0) item power; the quality bonus is the same at every enchantment level. Crafting gives Normal 68.9%, Good 25%, Outstanding 5%, Excellent 1%, Masterpiece 0.1% before quality bonuses.
Equipment
- Can be awakened
- From T4.4
- Awakening cost
- 6,000,000 silver, 100 × Siphoned Energy, 100 × Avalonian Energy
- Awakened traits
- 3
- Hands
- Two-handed
- Attack type
- Melee
- Overcharge
- Can be overcharged
Enchanting
| Enchanting | T4 | T5 | T6 | T7 | T8 |
|---|---|---|---|---|---|
| Upgrade to .1 | 384 × Adept's Rune | 384 × Expert's Rune | 384 × Master's Rune | 384 × Grandmaster's Rune | 384 × Elder's Rune |
| Upgrade to .2 | 384 × Adept's Soul | 384 × Expert's Soul | 384 × Master's Soul | 384 × Grandmaster's Soul | 384 × Elder's Soul |
| Upgrade to .3 | 384 × Adept's Relic | 384 × Expert's Relic | 384 × Master's Relic | 384 × Grandmaster's Relic | 384 × Elder's Relic |
| Materials | |||||
