Exalted Staff
Elder's Exalted Staff
Destiny Board
| Destiny Board | T4 | T5 | T6 | T7 | T8 |
|---|---|---|---|---|---|
| Specialization | Exalted Staff Combat Specialist | ||||
| Per specialization level | +0.03 Bonus to Item Power for all Mage Weapons and Offhands +2 Specialization Bonus to Item Power for Exalted Staffs | ||||
| Unlocked at | Priest level 1 | Priest level 10 | Priest level 30 | Priest level 60 | Priest level 100 |
Local Production Bonuses
- Fort Sterling
- +15% Crafting Bonus
- Morgana's Rest
- +15% Crafting Bonus
Every city also gives a Basic Crafting Bonus of 18% (not on islands).
Market prices
West server · Normal| Market | Lowest sell order | Highest buy order | Avg sale price (7d) | Items sold (7d) |
|---|---|---|---|---|
| Bridgewatch | ||||
| Caerleon | ||||
| Fort Sterling | ||||
| Lymhurst | ||||
| Martlock | ||||
| Thetford | ||||
| Brecilien | ||||
| Black Market | ||||
Player-uploaded data from the Albion Online Data Project. Order ages show when each price was last seen. Avg sale price is what items actually sold for over the last 7 days, weighted by how many sold.
Abilities13
At 1,200 item power
Generous Heal
HealCast a healing prayer on the targeted ally, restoring 227 Health. Increases Healing Received by 5% for 4s (stacks up to 3 times).
Generous Heal stats Energy Cast Range Cooldown 21 0.5s 15m 1.5s 
Smite
DamageSmite all enemies at the targeted location, dealing 468 magical damage in a 2.5m radius. The next time an enemy hit takes direct damage within 3s, they will take an additional 131 magical damage. Hitting at least one enemy will reduce this ability's cooldown by 50%.
Smite stats Energy Cast Range Cooldown 14 0.5s 13m 3s 
Holy Flash
HealConjure a Holy Flash at the targeted position, restoring 241 Health for up to 10 allies in a 5m radius.
Holy Flash stats Energy Cast Range Cooldown 28 0.4s 13m 3.5s

Sacred Pulse
HealRelease a Sacred Pulse from the targeted ally, restoring 213 Health. Deals 386 magical damage (vs. players) / 578 magical damage (vs. mobs) in a 5m radius. Enemy players will be knocked back by 14.6m. Mobs will be thrown into the air for 0.6s.
Sacred Pulse stats Energy Cast Range Cooldown 38 0s 13m 12s 
Holy Beam
HealFocus a Holy Beam at the targeted ally, slowing yourself by 30% while channeling for 3s (can't be cast on self). Restores 114 Health every 0.5s. The healing increases by 14 every 0.5s (stacks up to 7 times).
Holy Beam stats Energy Cast Channel Range Cooldown 45 0s 3s 12m 12s 
Holy Blessing
BuffBless the targeted ally, increasing the ally's Armor by 91 and Healing Received by 30% for 4s. Grants immunity to Forced Movement effects.
Holy Blessing stats Energy Cast Range Cooldown 28 0s 13m 15s 
Holy Orb
HealFire a Holy Orb in the targeted direction, which explodes on impact with an ally. Restores 307 Health for up to 10 allies in a 7m radius.
Holy Orb stats Energy Cast Range Cooldown 34 0s 25m 15s 
Reawaken
HealReawaken a knocked-down ally, restoring 30% of the target's Max Health. Reawakened allies cannot be reawakened again for 180s.
Reawaken stats Energy Cast Range Cooldown 79 1s 12m 30s

Sanctify
BuffSanctify an area at the targeted position, restoring 313 health for up to 20 allies in a 5m radius. Increases the max and current health of all healed allies by 20% for 3s. Removes enemy-placed ground-based areas (does not affect areas that exclusively buff or heal).
Sanctify stats Energy Cast Range Cooldown 72 0.6s 12m 41s

Adrenaline Driven Charity
After every 4 spells cast, increase your Healing Cast by 20% for 3s.

Energetic
Each Auto-Attack restores 4 Energy.

Magic Force
After every 5 spells cast, your next Auto-Attack knocks back the targeted enemy by 3.47m.

Ascended
Condition: Activates when you cast your weapon's second-slot ability. Effect: All your Casts and Channels become uninterruptible for 2s.
Stats & item power
Stats at .0, normal quality- Attack speed
- 1.35
- Attack range
- 9
Same at every tier.
| Tier | IP | IP .1 | IP .2 | IP .3 | IP .4 | Ability power | Attack damage | Weight | Durability |
|---|---|---|---|---|---|---|---|---|---|
| T4 Adept's Exalted Staff | 800 | 900 | 1,000 | 1,100 | 1,200 | 242 | 44 | 6.8 | 64,324 |
| T5 Expert's Exalted Staff | 900 | 1,000 | 1,100 | 1,200 | 1,300 | 265 | 48 | 10.1 | 96,485 |
| T6 Master's Exalted Staff | 1,000 | 1,100 | 1,200 | 1,300 | 1,400 | 289 | 53 | 15.2 | 144,728 |
| T7 Grandmaster's Exalted Staff | 1,100 | 1,200 | 1,300 | 1,400 | 1,500 | 315 | 58 | 22.8 | 217,092 |
| T8 Elder's Exalted Staff | 1,200 | 1,300 | 1,400 | 1,500 | 1,600 | 344 | 63 | 34.2 | 325,638 |
Item power by quality
| Item power by quality | T4 | T5 | T6 | T7 | T8 |
|---|---|---|---|---|---|
| Normal | 800 | 900 | 1,000 | 1,100 | 1,200 |
| Good | 820 | 920 | 1,020 | 1,120 | 1,220 |
| Outstanding | 840 | 940 | 1,040 | 1,140 | 1,240 |
| Excellent | 860 | 960 | 1,060 | 1,160 | 1,260 |
| Masterpiece | 900 | 1,000 | 1,100 | 1,200 | 1,300 |
Base (.0) item power; the quality bonus is the same at every enchantment level. Crafting gives Normal 68.9%, Good 25%, Outstanding 5%, Excellent 1%, Masterpiece 0.1% before quality bonuses.
Equipment
- Can be awakened
- From T4.4
- Awakening cost
- 6,000,000 silver, 100 × Siphoned Energy, 100 × Avalonian Energy
- Awakened traits
- 3
- Hands
- Two-handed
- Attack type
- Magic
- Overcharge
- Can be overcharged
Enchanting
| Enchanting | T4 | T5 | T6 | T7 | T8 |
|---|---|---|---|---|---|
| Upgrade to .1 | 384 × Adept's Rune | 384 × Expert's Rune | 384 × Master's Rune | 384 × Grandmaster's Rune | 384 × Elder's Rune |
| Upgrade to .2 | 384 × Adept's Soul | 384 × Expert's Soul | 384 × Master's Soul | 384 × Grandmaster's Soul | 384 × Elder's Soul |
| Upgrade to .3 | 384 × Adept's Relic | 384 × Expert's Relic | 384 × Master's Relic | 384 × Grandmaster's Relic | 384 × Elder's Relic |
| Materials | |||||
