v2.0.1Oct 12, 2026Latest
Game data update
The Database now matches the latest Albion Online game data.
Updated 62 items, 90 mobs, 16 chests, 1 dungeons.
Oct 12, 2026 Latest
The Database now matches the latest Albion Online game data.
Updated 62 items, 90 mobs, 16 chests, 1 dungeons.
Oct 11, 2026
AO MCT has a new address, aomct.app, and every tool can now use your Destiny Board levels.
AO MCT now lives at aomct.app. Old links and bookmarks open the same page here.
Your crafting cards, journal progress, levels and settings come with you the first time you open an old link.
Went to aomct.app directly? Settings, Import Data has a link that brings your data over from the old address.
Installed the app? Install it again from aomct.app so it keeps updating.
New Profile page: save your levels for every fighting, crafting, gathering, farming and tracking line. Open it from the profile button in the top right.
Item pages show your item power, and the abilities and stats that come with it.
Crafting, cooking and alchemy show the focus each craft costs you, on item pages and crafting cards.
The Food and Potion calculators have new Focus and Silver per Focus columns.
The Island Profit Planner uses your farming levels for watering and nurturing focus.
An Off / On switch next to these numbers shows them with or without your levels, in every tool at once.
Without saved levels, those pages link straight to your Profile to add them.
Typing levels is quick: arrow keys step by 1 (Shift for 10), Enter moves on, and "Max all" fills a whole line.
Your own lines show first, with a search for any line or specialization. Levels are saved in your browser and included in Backup and Recover.
| Example | No levels | At 100 |
|---|---|---|
| Elder's Arcane Staff, item power | 1,100 | 1,502 |
| Prowling Staff 6.3, focus per craft | 28,148 | 1,287 |
| Pork Omelette 7.3, focus per craft | 22,660 | 501 |
At 100 means every specialization that affects the item at level 100.
New Island Profit Planner: see the best crop, animal or laborer for each goal at a glance, then every option ranked by profit per week, silver per focus or return on the silver you put in.
Each option shows how much of it sells per week, so a big number nobody buys doesn't top the list.
Add the best options to your own island to see what it makes per week and whether it pays for premium, at today's gold price.
Covers watering and nurturing focus, seeds and young animals returned, feed, journal costs, tax and your home city's farming bonus.
Items with no market listing use recent sales instead, clearly marked, so every option gets a price. You can type your own for any item.
Sign in with Discord from the profile button to keep your saved data on every device: crafting cards, calculator settings, journal progress, your Destiny Board levels and more.
Signing in is optional. Every tool stays free to use without an account.
Your profile page shows your account, with Sign out and Delete account.
Signing out asks first, since changes stop syncing to your other devices until you sign in again.
New Privacy page explaining what an account keeps and why.
Backup and Recover now also saves your Market, Food and Potion setups and your server choice.
The Clear Storage option is gone from the profile menu. To start over, delete the site's data in your browser settings.
Pick materials from a list of items, each with its picture. Names show tier and enchantment, like "Bloodoak Planks (6.0)".
New materials fill in their cheapest current price on your server, and "Update prices" refreshes a whole card at once.
Each material shows its amount, price and whether it gives resources back at a glance.
Card totals sit in one compact strip, and very large numbers no longer spill out.
The calculator opens faster when you have lots of cards, and results show up right away.
The home page has new artwork.
Search is smarter everywhere: words like "metal bar" find their category, small typos still find what you meant, and the material list skips items no recipe uses, like skins.
City pickers now show each city's crest.
Menus are easier to use: the main menu and the Calculators sidebar have bigger rows with icons, and on phones a menu closes once you pick a page.
The top bar fits small phones like the iPhone SE, and the theme switcher is now in the menu there.
The Journal's Keeper Uprising event is over, so it moved to a new Legacy section at the bottom.
The Journal's mission list is easier to scan: a slimmer search area, plain rows with counts, and the mission you pick lights up instantly.
Journal pages load faster, and each mission now opens at the top of its list.
The Announcements page is gone. News and updates are all in this changelog.
Various other small fixes and improvements.
Oct 6, 2026
Database links shared on Discord and other apps now show the item's picture and its key facts.
Share a Database link after picking a tier, like T4.2, and its preview shows that tier's picture and stats.
Type an item in the Crafting calculator, like t8.2 cowl of purity, and pick it from the list to add a card with its recipe filled in.
The Crafting calculator's list only shows craftable items, with weapons, gear, bags, capes and tools first. A blank card is always the top option.
Database search shows each result's picture at the tier you type.
Database item pages open faster, especially in the installed app.
Database items only offer the enchantments a tier actually has, so a T3 bow no longer shows .1 to .4.
Various other small fixes and improvements.
Oct 5, 2026
The site and the installed app load faster and use less data, especially on your first visit.
Database links now show and open the right tier, like the foods on a Drake Egg's nutrition list and items in recipes and loot tables.
Spawn Timer loot buttons now open the Database page instantly.
Various other small fixes and improvements.
Sep 28, 2026
Every number in the Database now matches the game.
Ability numbers match the game at every tier, enchantment and quality.
Resistance and Defense changes show the same numbers as in game.
Abilities show the game's stat table: energy, cast time, range and cooldown.
Percentages and buff durations are written the way the game writes them, like 25.926% and 30m 00s.
Low tier gear only shows the abilities it actually has.
Shapeshifter staffs show the abilities of their form, and how many charges each one costs.
Quick facts follow the tier, enchantment and quality you pick.
Armor, helmets, shoes and off-hands show their armor, magic resist, CC resist, max HP, max energy and energy regen, as in game.
Off-hand bonuses like Defense, Threat, Attack speed, Cooldown and Cast time reduction grow with item power, as in game.
The Satchel of Insight shows its combat fame bonus and silver cost per fame, close to the game's numbers.
Recipes show every option, the right enchanted ingredients, and silver and gold costs.
Market prices now work for enchanted resources and mounts like Swiftclaw.
Potions and food show their real numbers for every enchantment.
Mounts show max load, gallop speed and where they can't be used, and have a quality picker.
Farming pages show nurture and watering bonuses and yields, and link crops, seeds, animals and their food.
Resource pages show the harvest time with each tool tier, and which enchanted nodes and resource treasures exist.
Item value and fame follow the enchantment you pick.
Resource pages show how often nodes of each enchantment spawn in each kind of zone, from blue zones to the Mists.
Used to craft and Dropped by follow the tier and enchantment you pick, with that level's icons, names and drop chances.
Enchanted resources show their own name, like Exceptional Ghost Hemp.
Items show which cities give a crafting, refining or farming bonus.
Items show which season, challenge, arena or event rewards them.
Lore scrolls show their story and where to find them.
Journals, laborer contracts, tomes, maps and trophies now have one page with a tier picker instead of one per tier.
Conqueror's Chests have one page per size, with a season and guild rank picker for what's inside.
Non-tradable copies of tomes, fireworks and other items say "(Non-tradable)" in their name.
Hundreds more items have a description, and artifacts name the item they craft.
Items keep their full in-game names, like "Master of Fists Robes" and "Novice's Mule".
Journals show market prices for empty and full journals.
Shop items show the reputation or faction rank you need to buy them.
Laborer contracts show the hire price, job length and fame to upgrade.
Gear shows its item value, craft time and mastery modifier.
Gear shows its Destiny Board specialization, item power per level and the level that unlocks each tier.
Weapons that can be awakened show the awakening cost and link to the Awakened weapon calculator.
Gear shows the base chance of crafting each quality.
Old dungeon maps and quest items are marked as legacy.
Enchanted items glow in the game's colors, enchanted resources show their own icons, and icons are no longer cropped.
Category pages list items by tier, then by name.
Loot tables are sorted by real drop odds, and item pages list every mob and chest that drops them, direct drops first.
Enchanted drops, like dungeon maps and the resources in Conqueror's Chests, show their enchantment instead of looking like plain items.
Search finds mobs and items by every name they have in game, like "Deranged Poacher".
Search shows mob and chest pictures, and clicking "more" shows 20 more results at a time.
Chests show everything they drop, plus the keys you need, rarity odds and fame.
Corrupted dungeon boss chests show their artifact and rune drops, and Dragon Sanctuary chests are listed under Group Dungeon.
Treasure sites show their description, opening time and silver, and mobs that only drop silver say so.
Mobs use their in-game names, with new World Boss Zones, Wild Animals, The Depths and Ancient Lands categories.
World bosses show their in-game description, and mobs show if they can't be knocked back.
New Ancient Lands page with every portal, team size and item power requirement.
The Ancient Lands page explains Spirit Essence, what's frozen in orange portals, and each portal's fame, loot and silver bonus and tougher monsters.
The Depths and Corrupted Dungeon pages explain their rules: what you lose on death, Souls, Infernal Flames, invasions, reward bonuses per difficulty and the maps that open them.
Static dungeons list the mobs and chests inside them, and expeditions show their story, objectives and mobs.
Loot chests and reward bags show everything inside them, with the chance of each item.
Drops where the game picks one of several options now show each option's chance, instead of all of them at 100%.
Random drops like "T6 Gear" show as a card of that tier.
Ancient Lands and Dragon Sanctuary have their own pictures.
Mob pages list the journal missions they count toward, with links to the Journal.
Chests show when they respawn, their spawn chance and how long they stay protected.
Mobs and chests show the Might they give in the Conqueror's Challenge.
Some mobs show extra drops like the Leygate Keystone.
Mobs and chests show which zones they're found in, and world bosses show where they spawn.
Mobs show how often their spawn points spawn them, and which are tracking hunt targets.
Fish show where to catch them, with each spot's share of catches.
| Section | Category | New | Examples |
|---|---|---|---|
| Mobs | Open World | 151 | Rock Giant, Dread Lord, Frostweaver, Awakened Swordmaster |
| Mobs | The Mists | 47 | Poacher, Occultist, Dark Paladin, Revenant |
| Items | Vanity | 46 | 31 avatars, 14 avatar rings, Rubberband Boots |
| Mobs | Faction Warfare | 21 | Guard Tower, Watchtower Arbalist |
| Mobs | Corrupted Dungeon | 16 | Demonic Harbinger, Infernal Horror |
| Chests | Dungeons | 15 | Common and Uncommon Book Chests |
| Mobs | Expedition | 12 | Frantic Foul Rat, Crazed Fishy |
| Mobs | The Depths | 12 | Demonic Berserker, Demonic Underlord |
| Mobs | Group Dungeon | 9 | Sir Bedivere, Avalonian Knight Captain, Avalonian Crystal Basilisk |
| Mobs | Solo Dungeon | 8 | Undead Ghost, Undead Possessed Sculpture |
| Items | Alchemy | 3 | Basic, Refined and Pure Arcane Extract |
| Items | Fishing | 3 | Basic, Fancy and Special Fish Sauce |
| Mobs | Territory | 3 | Watchtower Arbalist, Mage and Swordsman |
| Mobs | Wild Animals | 2 | Wolf, Bear |
| Mobs | World Boss Zones | 1 | Elite Condemned Fragmenter |
| Dungeons | Ancient Lands | 1 | Ancient Lands |
| Items | 1.5 | 1.6 |
|---|---|---|
| Loot chests | 554 | 191 |
| Dungeon maps | 284 | 218 |
| Journals | 127 | 19 |
| Laborer contracts | 77 | 11 |
| Tomes and other consumables | 81 | 41 |
Fewer pages, same content: Conqueror's Chests went from 360 pages to one per size, and per-tier copies became one page with a picker.
The changelog has a new look, with a timeline, sections and tables.
Various other small fixes and improvements.
Sep 27, 2026
The Loot Explorer is now the Database, with a page for every item, mob, chest and dungeon in Albion Online. Old Loot Explorer links still work and take you to the right page.
Item pages show stats for every tier, enchantment and quality, with item power, ability power and attack damage scaling by tier just like in game.
Weapons show their abilities with the in-game tooltip text, and craftable items show their recipe, crafting focus and how many you get per craft.
Every item shows where it comes from: its recipe, which NPC sells it and for how much, which mobs and chests drop it, and whether it can be sold on the Marketplace.
Item pages show current market prices for your server, and craftable items open the Crafting calculator with the recipe already filled in.
Mob and chest pages show HP, damage, fame and respawn time, plus the full loot table grouped by how often each drop shows up, with exact chances where the game has them.
Dungeon pages list their floors, levels and what spawns in them.
Every skin, avatar, avatar ring and victory emote has its own page that tells you how to get it (Store, gold, events, the Adventurer's Challenge, recruiting a friend and more). Preview avatars as male or female, and show skins with or without their card background.
Press / on any Database page to search, or Ctrl+F (Cmd+F on Mac) on the Database home.
The Database updates itself after every game patch. Each update shows up here as a small patch note (like 1.5.1) with links to the items that changed.
Stats, item sources, cities and factions now use the game's own icons.
Item images across the site now load from AO MCT's own image server.
Links that no longer exist now show a helpful page instead of an error, with a search box for old Database links.
Various other small UI and behind-the-scenes fixes.
Jul 19, 2026
Fixed a bug where refreshing the Journal or Food calculator page (and a few others) could kick you back to the Home page.
Journal missions and Loot Explorer entries now have clean, readable links you can bookmark or share directly to a specific mission or item.
Added short intro guides and FAQs to several tool pages to help explain what they do.
A bit of visual polish on the home page.
Market Flipping and Food/Potion prices load faster.
Loading screens on Market Flipping, Food, Potions, Crafting and Awakened Weapons now show a proper preview of the page while data loads, instead of a spinner or the whole page flashing empty.
The "Reset prices" button on the Food and Potion calculators is now a compact trash icon instead of a text button.
Various other small UI and behind-the-scenes fixes.
Jul 18, 2026
Pages now show their content right away instead of a blank screen while the app boots up, the site feels noticeably faster to open.
The app opens straight into your chosen theme and light/dark mode, with no flash of the wrong colors on load.
AO MCT now shows up properly in Google (each tool has its own title and description), and sharing a link to any page (Discord, X, etc.) shows a correct title, description and preview image.
Market Flipping now shows an "Avg Sold/day" estimate for each item and city, so you can see how often something actually sells before committing to a flip. When a city doesn't have enough sales of its own to go on, the estimate is filled in from other cities and clearly marked as such.
Food/Potion Avg Sold/day works the same way.
Food/Potion profit numbers are now more accurate, the crafting station fee is calculated using each recipe's real batch size instead of one guessed number applied to every recipe.
Market price data now loads faster over slower connections.
Market Flipping now only tracks gear (weapons, off-hands, capes, bags, helmets and shoes) and has more complete enchanted item prices.
Market Flipping filters (tiers, qualities, enchantments, cities, tax, flip mode) now live in the page URL, so you can bookmark or share a specific filtered view. You also can no longer pick the same city to both buy from and sell to.
Fixed a bug where Food/Potion prices could occasionally show a wildly inflated number from a single bad market listing.
Fixed mob and chest icons sometimes failing to load on Loot Explorer and Spawn Timer after navigating away and back.
You'll now get a small popup letting you know when a new update like this one is out.
Various other small UI and behind-the-scenes fixes.
Jul 13, 2026
Market Flipping filters redesigned: Tier, Enchantment and Quality are now multi-select, so you can pick any combination (for example only Tier 4 and 5, or just Good and Excellent quality) instead of only a maximum. Each filter now lives in a tidy dropdown.
Market Flipping is much faster to use: changing any filter (tier, enchantment, quality, flip mode or tax) now updates the table instantly, with no reload.
Market Flipping now shows how recently each city's price was last confirmed, with a color-coded freshness indicator next to both the buying and selling price.
Food and Potion calculators: removed the redundant Refresh button (prices now refresh on their own), and kept a clear "Reset prices" button for clearing your manually entered prices.
Clearer navigation on mobile for the Calculators, Journal and Loot Explorer pages, with a labeled menu and a wider slide-out panel.
Fixed the active page not standing out in the sidebar when using the Sand theme.
Faster initial load and a smaller app download.
Many other UI fixes and polish across inputs, dialogs, the export screen, icons and accessibility.
Jul 12, 2026
New Loot Explorer: browse what world bosses, mobs and treasure chests drop. Loot names are cleaner, chest names now show which encounter they belong to (so chests that share a name are easier to tell apart), and mob and chest images look right instead of getting cropped or cut off by the tier badge.
New Spawn Timer: live countdowns for world bosses and Outland treasure chests, shown in your local time.
Added Food and Potion profit calculators. Prices load instantly and update automatically in the background, with a note showing how recently each price was confirmed. You can reset your manually entered prices back to market data, results now sort by highest profit first, and a batch of bad prices that were throwing off profit numbers has been cleaned out.
Journal now remembers the last mission you viewed and lets you search for missions, with quicker switching between them. Missions also show helpful hints and the items you need, with names shown when you hover or tap them.
Fixed the app icon and full-screen look not working correctly after installing AO MCT to your home screen.
Various other small fixes and UI improvements.
Jul 12, 2026
Fixed a bug where adding a new card on the Awakened Weapons calculator failed with an "Invalid Card Name" error even when a valid name was entered.
Fixed returning visitors being stuck on an old cached version of the site. The app now reliably updates to the latest version on your next visit.
Jul 6, 2026
AO MCT is officially out of Beta!
Rebuilt the market flipping data pipeline from scratch, replacing the old data source that had gone down
Added an Instant Flip mode, correctly pricing sell order to buy order flips with automatic tax adjustment
Journal data now updates automatically instead of needing manual updates
Redesigned market filters and table for a cleaner, more mobile friendly experience
Various other small fixes and UI improvements.
May 30, 2025
Complete website redesign for a cleaner and faster experience
Added support for the new EU server
Various improvements and optimizations
Other small Fixes & UI changes.
Jan 24, 2024
Added arrows and colors to indicate the sorted column and order in the table.
Sorting order now gets saved. (added in v6.3)
Updated the home page background image
Other small Fixes & UI changes.
Jan 21, 2024
Slightly improved the loading speed of the Market Flip page.
Fixed "Include avalonian items" filter not working properly.
Added error messages for rate limit errors.
Fixed sorting buttons not working.
Food/Potions dropdown now closes when you enter a different page.
3 new themes added: "dim", "nord", "sunset".
Other small Fixes & UI changes.
Jan 12, 2024
Fixed insufficient storage error.
Added shapeshifter weapons to the item list.
Added error message for when theres no data for the selected city.
Now "No Data" is shown instead of "0" for items that have no data.
Other small Fixes & UI changes.
Dec 29, 2023
Improved the speed of the Market Flip page by 30%.
Improved mobile ui for the Market Flip page.
Fixed "429" error that some people might've gotten.
Other small Fixes & UI changes.
Dec 27, 2023
It now shows 5000+ items instead of just ~200 WARNING: i tried to make it as fast as possible but it still takes a few seconds to process this huge amount of data. (Maybe i'll try to improve it further in the future)
Added all enchantments (.1, .2, .3, .4)
Added a filter for the enchantments
Other small Fixes & UI changes.
Dec 24, 2023
Fixed the "all" option on the food page leading to the potion page
Home page updated
Other small Fixes & UI changes.
Dec 23, 2023
Added a crafting calculator page. (Enter info manually)
Food/Potions/Ingredients pages updated
Added .1, .2, .3 foods to the food table
Added .1, .2, .3 potions to the potion table
Added the new potions to the potion calculator
Added the new potions to the potion calculator
Added a refresh button to manually refresh prices
Added pagination
Fixed filter not working properly
You can now click on the ingredient image to see the name of the ingredient
Navbar changed
Homepage changed
Fixed Potion calculator showing .1 ingredients instead of .0
Other small Fixes & UI changes.
Oct 14, 2023
Fixed wrong potion ingredients
Aug 27, 2023
Added pagination, you can see more item now
Fixed incorrect tax formula.
Other small Fixes & UI changes.
Aug 22, 2023
Fixed duplicate ingredients on the ingredients page
Aug 11, 2023
Added a Progressive Web App (PWA) feature. Now you can add the website to your home-screen to make it behave more like a real app.
Added more meta information; now when you send the link on social media platforms, it shows a card preview with some info about the website.
Aug 8, 2023
Added a loading screen for the initial page load. (Unless you have a slow connection you won't notice this)
Slightly improved initial page loading time.
Added an alert for when you have JavaScript disabled
Aug 5, 2023
Fixed a bug where tapping on food or potion on the navbar while being on the food or potions page would make the table disappear.
Market Flip
Profit column now has the same colors for negative/positive numbers as food/potions table.
Changed the default values.
Added browser tab titles
Aug 4, 2023
Black market changed to Market Flip. You can now get even more info than previously shown for black market and you can view this info for every city
Added a settings page.
East server support (Settings).
US & EU number formats (Settings).
Table columns can now be hidden (Settings).
Storage management & info (Settings).
More settings to be added soon!
Prices and history info now get saved locally.
Fixed Ingredients page bugs & added the option to choose which city you want to view the ingredients of.
Other small Fixes & UI changes.
Jul 20, 2023
Added more info to the table.
Show item names instead of item id's.
Preferences now get saved.
Other small UI changes.
Jul 14, 2023
Added a black market calculator (beta)
Potion calculator now gives the price of 5 potions instead of 10
Jul 10, 2023
Data loads faster on initial page load.
Fixed page not found error on existing pages.
Navbar on mobile now works as intended.
Other small UI changes
Jul 7, 2023
Now changes to RRR, City, Tax etc get saved even if you refresh the page
Fixed avalonian food giving incorrect profit
Added potions calculator
Added search bar to the ingredients page
Changed the way you navigate to different food/potion types (no longer a dropdown from the navbar)
Changed website design
Rewrote some parts of the website
Other small bugs fixed
May 26, 2023
Navbar redesigned.
Cooking calculator page redesigned.
Homepage redesigned.
Added changelog to homepage.
Ingredients prices on the calculator page now have thousands separator (".").
Error page added for invalid urls.
May 14, 2023
Added ingredients list page.
May 10, 2023
Cooking calculator works.